HighEdWeb Assocation October 10-13, 2010

Session Details


Designing iOS Apps Using Web Standards

WRK2 Workshops Track

Caprice, 4th Floor


There’s been a lot of hype about mobile devices since the debut of the iPhone in 2008. And now that there’s over 200,000 apps for sale in the iTunes App Store, a lot of content providers and Web designers want a piece of the action. But making apps is really technical and requires a lot of programming, right? It can... but it doesn’t have to. In this workshop, you'll learn how to design a mobile app by using HTML, CSS, and JavaScript – and you'll get the code you need to keep working with it and design your own app. In the process, you'll learn that your skills as a standards-based Web designer are much more valuable than you may have realized.Participants of this workshop need to provide their own Macs, and download and install the free iPhone SDK prior to the conference, to fully participate in all aspects of the workshop. The iPhone SDK is a very large file and should not be downloaded at the beginning of the workshop.


Kristofer Layon
Designer, University of Minnesota

Kristofer Layon directs Web design and online collaboration for two senior vice presidents at the University of Minnesota. He is also a co-founder of MinneWebCon, the University of Minnesota's annual Web conference. Kris has been a graphic designer since 1993, a Web designer since 1995, and a mobile application designer since 2009. He has designed over one dozen mobile applications for the iPhone, iPod Touch, and iPad, and teaches standards-based app design to Web designers across the country. Kris has an MFA in interactive design from the University of Minnesota's College of Design, and gave a social media presentation at HighEdWeb 2009 in Milwaukee.